Story progress does not matter for either player when it comes to summoning. There are several factors that will limit when you can be summoned. The first is your soul level (character level), where both players need to be within /- 10 levels /- 10 percent of each other. The next factor is soul memory, which is the total amount of souls a player has collected with that character. To summon someone for co-op, the two players soul memory should be around /- 25 percent. This is not a hard set rule, as it is is much more lenient in the early game. Use it as a guideline to summon your friends. Finally, the host of the game will not see any normal summon signs if they have already killed the area boss, and therefore will only be able to see small white summon signs.
How long it will take to do a fix such as this is highly dependent on experience and intuition. People hacked into games forever, and of course I am far from the only person being able to do this. To be honest, I have very limited experience and skills in this kind of thing, especially compared to some other people out there, who in some cases have been doing nothing else for the past 20 years. Unfortunately, more often than not, those people usually end up developing cheats or cracks for games, instead of using their powers for good.
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